diff --git a/build.sh b/build.sh
index 254a90d..e2d26cf 100644
--- a/build.sh
+++ b/build.sh
@@ -77,7 +77,7 @@ cmake -G Ninja -DCMAKE_BUILD_TYPE="${RELEASE_TYPE}" ..
 cmake --build .
 cp simple64-video-parallel.* "${install_dir}"
 
-if [[ ! -d "${base_dir}/discord" ]]; then
+if false; then
   echo "Downloading Discord SDK"
   mkdir -p "${base_dir}/discord"
   cd "${base_dir}/discord"
@@ -86,7 +86,7 @@ if [[ ! -d "${base_dir}/discord" ]]; then
   rm discord_game_sdk.zip
 fi
 
-if [[ ! -d "${base_dir}/vosk" ]]; then
+if false; then
   mkdir -p "${base_dir}/vosk"
   cd "${base_dir}/vosk"
   if [[ ${UNAME} == *"MINGW64"* ]]; then
@@ -156,14 +156,6 @@ if [[ ${UNAME} == *"MINGW64"* ]]; then
   cp -v "${base_dir}/7z/x64/7za.exe" "${install_dir}"
   cp -v "${base_dir}/discord/lib/x86_64/discord_game_sdk.dll" "${install_dir}"
   cp -v "${base_dir}/vosk/libvosk.dll" "${install_dir}/vosk.dll"
-else
-  cp "${base_dir}/vosk/libvosk.so" "${install_dir}"
-  if [[ "${PLATFORM}" == "aarch64" ]]; then
-    my_os=linux_aarch64
-  else
-    my_os=linux_x86_64
-    cp "${base_dir}/discord/lib/x86_64/discord_game_sdk.so" "${install_dir}/libdiscord_game_sdk.so"
-  fi
 fi
 
 if [[ "$1" == "zip" ]]; then
